Nice to meet you! I'm Michael Yang, a Game Developer and Software Engineer. In this website you'll find some of my favorite projects and things that I'm working on. I enjoy exploring a variety of techniques and concepts in game development, and some of the more interesting problems and challenges I encounter will be detailed here. Thanks for stopping by.
Hello, I am Michael Yang
Software Developer
Exploring cool concepts in technology
Recent posts
All posts- May 18, 2024DirectX 12: The Rendering PipelineA Summary of the step by step in the rendering pipeline
- Graphics
- DirectX
- May 03, 2024DirectX 12: Basic Graphics ConceptsPreliminary knowledge to set up your first DirectX program
- Graphics
- DirectX
- Apr 28, 2024DirectX 12: Math Vectors and MatricesA summary of SIMD Instructions and XMVectors/XMMatrices in DirectX
- Graphics
- DirectX
- Vectors
- Matrices
Get in touch
If you would like to contact me for any inquiries, you can reach me through my email or on LinkedIn.
How is this website built?
This is a template by Mark Horn in the Astro web framework, hosted in Github Pages. Visit the Astro website to learn more!